I provided pictures for questions two and three. I can't tell if this is an error on my part, or if this is how it is supposed to look. For me at least, they don't appear to show up at all in Blender. The third, and final, question I have is based upon the eyes of the models. In order to copy textures properly while exporting to pmx file."Īnother question I'd like to ask is: how do you apply textures to custom MMD models in Blender? (or models that come in their own folder with their own textures) I assume that it has to do with the configuration of the addon with the directories of the texture folders, like I was talking about in my first question. I did read the tutorial, but I don't understand what they mean by "path for textures shared between models. However, I'm confused on the "base texture folder," and what path to set it to. I understood that the "shared toon texture folder" should be the directory in the MMD program called "data," and the "dictionary folder" already had a directory folder associated with it, so I didn't change it. I recently installed this addon onto Blender with no problems, however I became confused when I had to configure the addon. Note: I am very new to Blender and MMD modeling, so I apologize in advance if any of these questions have a very clear answer to them.
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